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So the chaos cube is just the cosmic cube from marvel. Kinda of seems like the Snitch in Quidditch though kinda silly. Got to give it to ms generic though even though she's generic she has no problem showing cheeks in a virtual game lol.
But anyway Penciligon brings up the point that I was worried about from the start... villains would have a significant advantage in this game... all you have to do to gain gauge is break shit, and hurt and kill npc's as a hero you'd always be on the second foot, only able to react to whatever the villain has already done... it's essentially like the same as going 2nd in game it's an inherent disadvantage. They try to solve that with the "Npc villain" stuff but I still feel like that's not enough. You'd still be at a disadvantage, I mean that's why they are heroes, they fight against unfair odds, villains just do what's easy and abuse the situation and fight unfairly, but even if you can both fight unfairly you're always gonna be chasing after the fact, like how security is always gonna be one step behind hackers, and how police are always one step behind criminals, you're the one chasing which makes for not quite as fair of an experience so they'd have to balance that out someway.
If you're both heroes or both villains it's fine but it's the difference that seem unbalanced.
How tf did he get a 1 character username lol.
Apparently, Metius looks like a JoJo Stand to some people. As for me, I can't help but seeing an Elemental Hero variant from Yu-Gi-Oh GX whenever he's on screen.
And one day, after 84 years, SLF Mini-Theater returned. And it was with Sunraku lowkey cyber-stalking Kei lol.
Highly entertaining episode. Really enjoyed the fights and Megumi getting humbled by Sunraku was satisfying to see.
Pretty entertaining episode with Sunraku beating Meg but losing to Pencilgon and then beating Kei with a cheap shot haha. I like how the in-game characters have dots in shaded areas just like how some American comics do. Also, Meg said that she noticed how similar Sunraku's playstyle is with Sylvia's so I'm more curious to see how she plays.
Also, ah yes... the person in question of receiving romance flags is never aware... LOL
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TBH, Sylvia looks kinda cute the more I see her...
Anyways... it seems like Sun's playstyle is similar to Sylvia.
Which actually makes me think... what would have happened if Sylvia was also playing SLF... would there be 2 Sun characters going around and destroying all the Uniques? LOL
However, it also does feel like Sylvia can only play fighting games, whereas Sun can pretty much play ANY kinds of games and be good at it.
This means Sun is technically a lot stronger than Sylvia. (imagine if Sylvia and Sun duke it out in one of Sun's "trash game" LOL)
Nothing Written Here But Us Anime Bunnies *boing boing boing*
I quite like the game's concept, a good mix of role playing and fighting. Better movements than I expected and I liked the ingame artstyle but the models looked off. Guess c2c just can't get everything right together. Meg x Cazzo ship introduced. Ganbare Meg.
So fucking peak. It was so good. The whole art style change according to the game was so fucking cool. I loved it so much. The comic book art style. Awesome. C2C doing its best as always. And, what can I say about Sunraku, the top-tier gamer who knows how to beat you in any game except for Amane. LOL.
Guess I'm the odd one out judging by this thread. Episode seemed like ultra filler content with basically nothing happening and no plot progression to me. Didn't care for it.
It's a great mechanism even when it's hero vs hero, and maybe with villain vs villain you both just do a villain thing without any addition challenge from the game.
I don't think Sunraku has any say in the matter regarding Kei being dense, after he himself haven't figured out Rei fallings himself.
In the world of Galaxia Heroes: Chaos, it functions pretty much like any American comic book of heroes and villains, though its play style is a lot versatile just like SLF. As expected, Sunraku and Megumi choosing their own characters that's pretty much based on their play styles, and she soon learns the hard way of how he takes his battles seriously and tries to shave his enemies's HP quick.
Megumi opting to lead their enemy on (just like Kei and Towa), and Sunraku easily found a loophole against her attacks like the usual within SLF, which reminds her of facing Sylvia herself. Other than Sunraku and Towa catching on that Megumi has an interest in Kei, he still needs to validate his skills against Kei, which has been awhile since BERP. To go even more specifically to play as a certain character, Sunraku did beat Kei using Metius, but it's because he needs to identify what did he go wrong against Sylvia in the GGC 3 years ago.
To provide as much lore as SLF, no matter what game is played here, it'll always be interesting.
SLF Theater is back after awhile with Kei's interview that's clearly orchestrated by Sunraku, he always chides him every chance he got lols.